For musicians, athletes, designers, and cultural founders who want to launch a real product without hiring a full team or spending a year on a deck.

I build products with artists, athletes, and culture figures.

If you have an idea, a fanbase, and not enough time — I'm the technical partner who turns it into a real, shipped product. I work in small, fast loops with people whose name is already on the door.

What I actually do

I take a kernel of an idea — a fan ritual, a content engine, a way to sell something only you can sell — and turn it into a working product in weeks, not quarters. I handle design, engineering, AI, and go-to-market under one roof. You stay creative; I make the thing exist.

Why this works for culture people

Most agencies want a brief, a budget, and six months. Most engineers want a spec. Celebrities and artists don't operate that way — the idea moves at the speed of a text thread. I'm built for that pace. We DM, we sketch, we ship, we iterate in public.

Recent partners

Hit-Boy (Grammy-winning producer) — ongoing partnership building AI music products including the Open Source Album, demoed on the Bloomberg Tech 2026 main stage. Sean Wotherspoon (Round Two, designer) and Nick Adler (longtime music exec, Post Malone's manager) on earlier consumer projects. Worn — a Shazam-for-vintage-fashion PWA built with the same playbook.

FAQ

Do you work on equity or for fees?
Both. For partners whose audience is the unfair advantage, I usually take a mix of fee plus upside. For straight builds, a fixed sprint fee.
How fast can we ship something?
First working prototype usually in two to three weeks. Public launches in four to eight, depending on scope.
Do I need to know what I want to build?
No. Bring the audience and a vibe. I'll help you find the product underneath it.

Pitch me your idea